Ark
Ark: Survival Evolved | |
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Developer(due south) | Studio Wildcard[a] |
Publisher(s) | Studio Wildcard |
Director(south) |
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Producer(s) |
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Designer(due south) |
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Composer(s) | Gareth Coker |
Engine | Unreal Engine 4 |
Platform(due south) |
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Release |
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Genre(s) | Activity-adventure, survival |
Mode(s) | Single-player, multiplayer |
Ark: Survival Evolved (stylized as ARK ) is a 2017 action-adventure survival video game developed by Studio Wildcard. In the game, players must survive existence stranded on an isle filled with roaming dinosaurs and other prehistoric animals, natural hazards, and potentially hostile homo players.
The game is played from either a third-person or first-person perspective and its open up globe is navigated on foot or by riding a prehistoric animal. Players can use firearms and improvised weapons to defend against hostile humans and creatures, with the ability to build bases every bit defence on the ground and on some creatures. The game has both single-actor and multiplayer options. Multiplayer allows the option to class tribes of members in a server. The max number of tribe mates varies from each server. In this mode all tamed dinosaurs and edifice structures are usually shared between the members. There is a PvE mode where players cannot fight each other.
Development began in October 2014, where it was first released on PC as an early admission championship in the heart of 2015. The development team conducted research into the physical appearance of the animals, simply took artistic license for gameplay purposes. Instinct Games, Efecto Studios, and Virtual Basement were hired to facilitate the game'south development. The game was released in August 2017 for PlayStation 4, Xbox 1, Microsoft Windows, Bone X and Linux, with versions for Android, iOS, and Nintendo Switch in 2018, and a version for Stadia in 2021.
Ark: Survival Evolved received generally mixed reviews, with criticism for its "punishing" difficulty, reliance on grinding, and performance issues, particularly on the Nintendo Switch version.[2] Several expansions to the game take been released as downloadable content. The game begot two spin-off games in March 2018—virtual reality game Ark Park and sandbox survival game PixArk—and two companion apps: A-Calc in October 2015, and Dododex in August 2017.
Gameplay [edit]
Ark: Survival Evolved is an activity-run a risk survival game set in an open world surround with a dynamic day-nighttime cycle and played either from a third-person or first-person perspective. To survive, players must establish a base, with a fire and weapons; boosted activities, such as taming and feeding dinosaurs, require more resources.[iii] The game'south world, known as the "Ark", is approximately 48 kmii (19 sq mi) in size:[four] there is approximately 36 km2 (fourteen sq mi) of country with 12 km2 (4.half-dozen sq mi) of ocean.[5]
There are currently 176 creatures that populate the world of Ark. In the early on versions of the game, nearly all creatures were real dinosaurs and other prehistoric creatures, still, as the storyline progressed, mythical creatures such as the wyvern, griffin, golem, and phoenix were added. As expansions were released, completely original creatures, such as the Karkinos and the Velonasaur likewise fabricated their way into the game likewise as original robotic creatures such equally the Enforcer and Scout.
One of the primary game mechanics of the game is taming creatures. The majority of creatures tin can be tamed by the player, though some, such equally Meganeura or Titanomyrma, cannot. The taming method varies creature past creature. Most creatures are "trigger-happy" tames, meaning the players must knock the creature out using tranquilizer projectiles like tranq darts or by using blunt weapons, such as a club. Oftentimes players volition need to proceed the dinosaur sedated for the elapsing of the tame. Some dinosaurs take longer than others to tame, therefore require more than narcotics. Players are able to employ narcoberries, or craft narcotics from narcoberries and spoiled meat. In one case knocked out, the player must feed the creature their preferred nutrient, such equally berries for herbivores or raw meat for carnivores. Unlike foods help tame animals at varying speeds. Most creatures tame almost effectively — and quickest — with a food called Kibble, which is an item crafted using eggs from some other creature. Some creatures can as well exist tamed passively, by approaching them and carefully giving them food. One time a creature is tamed, it will follow the commands of the player who tamed them. Every bit well, near creatures can be ridden, and therefore allow the player to utilize the fauna's abilities, such as flight or fast underwater movement.[3] When riding atop certain creatures, players may still be able to utilise weapons. They can also be used to carry items, and players can result offensive and defensive commands to them; for example, a pack of Utahraptors can exist assigned to defend the base, or a group of Triceratops can be ordered to attack an enemy's base.[three] Some of the larger creatures, such as a Brontosaurus or Mosasaurus, tin have a building platform placed on their back, giving players a mobile, though small-scale, base.[half dozen] The game also features various other animals, such equally the dodo, saber-toothed tiger, woolly mammoth, Meganeura, Titanomyrma, and Doedicurus.[five] Every brute in the game has living ecosystems and predator hierarchies.[7]
Players must keep rails of diverse meters, such as wellness, stamina, oxygen, hunger, thirst, and "weight", or how much they tin carry. Should players take damage, their wellness meter will gradually regenerate if they have consumed the necessary food, or if they craft items that regenerate the health meter at a faster footstep. Otherwise, a thespian'south health meter will gradually regenerate slowly over time.[8] Players can gain experience through harvesting materials, crafting, killing, or discovering explorer notes. In one case the player has obtained plenty feel, they will gain a level point, which tin can be spent improving ane of the actor's stats, which include max wellness, max stamina, max oxygen, max food meter, max water meter, max carry weight, melee impairment, movement speed, and crafting speed. As of June 2020, the maximum actor level is 105, an boosted 60 levels to exist gained by defeating end-game bosses, 5 acquired past levelling up a chibi (cosmetic pet obtain through an in-game event) and 10 extra levels through obtaining all of the explorer notes throughout the base game and all the DLC. Tamed creatures can also proceeds feel and level points, which can be spent on like stats. Creatures spawn into the game at levels ranging from ane to 150, and, when tamed, tin gain up to 75 more levels by gaining experience. In that location are too dinosaurs which can be tamed at a higher level, the tek dinosaurs. These spawn at a maximum level of 180. There are specific varieties of creatures, for instance, the Rock Drake, or the Wyvern variants, which are able to spawn up to level 190, but they are untameable in the wild, and instead must be hatched from their respective egg.
Players can build structures throughout the world. To build a base, players must acquire structure components—such as floors, doors and windows built with the resources littered throughout the world—which are earned as they progress and gain levels, so collect the necessary materials to brand them. These components can then exist crafted and placed in the world. Players can create whatsoever structure, every bit long as they have the logistics and resource; the structural integrity of the edifice is compromised when the pillars and foundations are destroyed.[3] Structures can be built from diverse tiers of materials, with amend tiers providing more protection, but costing more than resources to create. Players start out by creating thatch structures, so moving on to wood, stone, metal, and finally tek, a futuristic and belatedly-game material. In that location are also drinking glass structures that tin be used to gain a greenhouse effect on plants grown within. Adobe structures cake heat from outside for an ideal temperature in the building. Players can as well craft items in the game, such as weapons, by collecting the resource and technology required for crafting.[9] In addition, players can craft and attach accessories to their weapons, such equally a scope or flashlight for a pistol or assault burglarize.[10]
Development [edit]
Preliminary work on Ark: Survival Evolved began in Oct 2014.[11] Studio Wildcard, the Seattle-based team backside the game, co-opted Egypt-based developer Instinct Games to facilitate evolution;[12] Efecto Studios and Virtual Basement subsequently assisted development.[1] When researching for data near the game'south prehistoric species, the development squad read "full general audition books" and online articles, and sought assistance from friends who studied in the fields in biological sciences.[5] When creating the species and world, the team took creative license for gameplay purposes, although at that place is an in-game reason that the species have diverged from their historical counterparts.[v] Many of the development squad members were inspired past dinosaur films such equally Jurassic Park and The State Before Time.[13]
The team added features to the game that would entreatment to all players, equally opposed to specifically players of the survival genre, such as the ability to merely explore the isle and compete against large bosses, as a advantage for uncovering secrets of the isle.[fourteen] They also added an terminate-game for players to strive towards, as they felt that most survival games lack a terminal goal. They wanted to "provide a depth and scope that allows for the world to not just be a means to an end [...] but besides a place to explore", said creative manager Jesse Rapczak.[3]
The game, powered by Unreal Engine 4, contains "tens of thousands" of artificial intelligence entities, according to Rapczak.[7] It also features back up for virtual reality (VR) gameplay; Rapczak, who has nearly three years of experience with head-mounted displays, described the game as being designed with VR in mind from the starting time.[7]
The game was initially released through Steam Early Access for Microsoft Windows on June 2, 2015,[15] shortly before the theatrical release of Jurassic Earth later on that month. Rapczak said that the game's release was scheduled to accept advantage of the "dino fever" that was present with the moving-picture show'south imminent release.[16] The game subsequently received an Early Access release for Linux and Bone X on July 1, 2015,[12] and through the Xbox Game Preview Program for Xbox I on December xvi, 2015;[17] a PlayStation 4 version was released on December 6, 2016.[18] The last game launched on August 29, 2017, for Microsoft Windows, PlayStation 4, and Xbox One;[eighteen] it was originally intended for release in June 2016,[12] only was delayed in April.[19] The game launched with back up for Oculus Rift and PlayStation VR,[15] and the Xbox I version was released via the ID@Xbox program.[12] The standard version was released alongside an "Explorer'south Edition", which included a season pass with 3 expansions, and the "Collector's Edition", which included a season pass as well every bit, a necklace, a map, a notebook, a development squad poster, a wooden chest packaging, and the game's official soundtrack.[20] Android and iOS versions were released on June 14, 2018,[21] and a Nintendo Switch version was released on Nov 30, 2018.[22] A Stadia version was announced by Google in October 2020, originally scheduled for release in early 2021;[23] information technology was released on September 1.[24] An enhanced version of the game will exist accessible on Xbox Series Ten and Serial S, featuring increased details, resolution, and depict altitude.[25]
Game modes [edit]
On March 16, 2016, the Survival of the Fittest game style was released in early access as a gratis standalone game with no microtransactions; it was scheduled to fully launch in mid 2016,[19] but was eventually merged back to the main game equally the development team did not wish to monetize on its release, and wanted to ensure that modders tin apply the development kit of Survival Evolved to create mods for Survival of the Fittest.[26] At that place volition exist various eSports tournaments of the game mode, with a prize pool of US$50,000.[27] Players who played Survival of the Fittest before it was merged back into the master game tin proceed to play the game without paying an actress cost, while new players must pay before getting access to it. It will be bachelor for every thespian who purchases the main game.[26] [28]
On March 25, 2019, game developers announced a new mode of gameplay: Archetype PVP. The new game mode was made available on PC April 2, 2019. The update aims to revert the PVP meta back to the younger days of Ark via clustered servers with limitations such as: no official tribe alliances, limits to tribe size, lack of development events, un-tame-able Tek dinos, no access to Aberration and Extinction content, no Tek Engrams and reduced scaling of weapon harm.[29]
Expansions [edit]
On September ane, 2016, Studio Wildcard released the paid downloadable content (DLC) Scorched Earth. The expansion includes a new, desert map as well as several desert-themed resources and items. It too features new creatures, some of which are fictional, like the Wyvern and the Stone Elemental (based on the Golem). Some of the new creatures are not tameable, such as the Jug Bug, a fictional grasshopper-like insect equipped with a fluid-storing pouch on its back that stores h2o or oil. Scorched Earth has three unique weather patterns: Sandstorms radically reduce visibility and drain stamina, Superheat will drain your water at a much faster rate than normal estrus and induce Estrus Stroke fairly rapidly, while electrical storms will temporarily shut downward electrical devices and preclude firearms (and Tek Saddles) from firing.
The release of paid DLC for a game still in early access caused negative reaction among players of the game, resulting in many negative reviews on Steam correct after the expansion launch.[30]
On December 12, 2017, the paid DLC Aberration was released, adding a new underground/alien-themed map and xv new alien/underground themed creatures, such as a feathered dragon like beast known as a Rock Drake, which is capable of turning itself and its rider invisible. The Reaper, a xenomorph similar animate being with acidic abilities and "chestbuster" like reproductive bike. The Ravager, a hairless canine predator that is capable of climbing up zip lines and vines. And the Nameless, chupacabra like creatures that are not tameble but act as enemies. The Nameless are hard to kill but they have some weaknesses, a weapon known as a "Charge Lantern" which tin can fend them off and "Light Pets" shoulder-mounted creatures that weaken the Nameless. new items are too added, such as climbing hooks and glider suits to navigate the hostile terrain.[31] The largest map in terms of playable area, Aberration also allowed players to go on the story line of Ark and discover more of the truth most the Ark worlds.
On Nov half dozen, 2018, the third paid DLC expansion, Extinction was published past Snail Games Usa.[32] The expansion takes identify on a future, dystopian Earth that has been corrupted by "Element"; various creatures take been infected by this Element and will attack the player regardless of their normal beliefs. The DLC introduced a new mechanic to the game: PVE events in which the player must defend either orbital supply drops from space or Element mineral veins for loot and resource, respectively. New creatures are likewise introduced, both organic and technological, such every bit the Gasbags; an evolved tardigrade that can inflate itself and nail gas, or accept flying. The Enforcer; a robotic cadger that is capable of teleportation. The final bosses of Extinction are chosen "Titans", powerful, giant, fictional creatures that are several magnitudes larger than any other creature in the game, and that can either be killed or temporarily tamed.
On February 25, 2020, the quaternary paid DLC expansion, Genesis Role ane was published past Snail Games Usa.[33] This expansion takes place in a simulation assuasive histrion to travel to 5 mini maps. Each mini map will be a unlike biome. The unlike biomes include an alien bog, A large frigid chill landscape, A very large ocean biome, A large volcanic hell scape, home to an active volcano, and the high orbit of outer space itself with low gravity. The new expansion adds new resources, items, and v new tameable creatures. This includes creatures such as the Magmasaur, a bearded dragon fused with magma that tin use fire-based attacks, as well as the Ferox, a iv armed, lemur-like creature that transforms into a larger, more ambitious version of itself (like to a werewolf). During Genesis Office 1, players volition notice the story with a new AI like companion, HLN-A (Helena). The Genesis DLC adds new missions for players across the simulations that grants graded loots.
The fifth and terminal paid DLC expansion, Genesis Role 2 was teased on November 7, 2020. It was released on June 3, 2021.[34]
The map is set aboard the massive Genesis-Ship, a colony ship that is traveling through deep infinite looking for a new habitable planet for humanity. The transport has two rings; on the right side is a regular ring filled with plateaus, mountains, rivers, and waterfalls, providing all necessary resources needed for survival. The left side is a corrupted ring that is a aberrant and twisted conflicting like-region. The expansion features six new tameable creatures, such as the Shadowmane, a king of beasts/lionfish hybrid that can teleport and tin plough itself invisible. The Noglin, a small, alien like-fauna that has a split up jaw which is capable of controlling the minds of survivors and other creatures. And the Stryder, a robotic hoofed animal that has many attachments that can used for harvesting or for combat. New missions, weapons, and structures also appear.
Dissimilar other maps, Genesis: Part 2 is more than story-oriented, which fallows the player and HLN-A(voiced by Madeleine Madden) protecting the Genesis ship from Sir Edmund Rockwell (voiced by David Tennant), a mutated survivor who trying to takeover the colony ship for his ain intentions.
Reception [edit]
Ark: Survival Evolved received "mixed or average" reviews for the Windows, PlayStation 4, and Xbox One versions, while the Switch version received "generally unfavourable" reviews, according to review aggregator Metacritic.[35] [36] [37]
TJ Hafer'south 7.7/10 review on IGN stated that "When I'g having a good time in Ark, I'm having a really proficient fourth dimension. The trouble is that those moments are usually 1 function to every 9 parts menial grinding and crafting – especially at the later tech tiers. Having to repeat so much work after failing an attempt at a boss feels far besides punishing, and some really dumb dinosaurs can take a lot of the challenge and sense of danger out of the many key locations. Fifty-fifty with all of those quirks, however, I'm still hungry to play more after the 60 hours I've spent so far. There aren't a lot of survival games that have legitimately held my attention that long."[41]
GameSpot gave the game a 6/10, saying: "This outstanding sense of place and mood is offset by the sheer difficulty of everything that yous have to exercise, the spectacular amounts of fourth dimension necessary to experience fifty-fifty a 10th of what the game has to offer, and the randomness of death constantly destroying everything that yous have built."[40] Ian Birnbaum of PC Gamer gave the game a score of 72/100, stating it to be "a bloated, grindy mess, merely so packed with options that a meliorate game is hidden inside information technology."[42]
The Switch version was panned by critics for being notably downgraded in club for it to fairly run on the console, beingness criticized for its depression resolution and frame rate, minimal level of detail, blurry texturing, low poly models, stability issues, and loading times.[43] Eurogamer likened the port to a "poorly compressed JPEG version of an impressionist painting".[44]
Sales [edit]
Inside a calendar month of its early access release on Steam, Ark had sold over i meg copies.[45] By August 2016, the game had over 5.5 million sales across both Windows and Xbox I, with about 1.5 million from the Xbox 1 platform.[46]
Co-founder Jesse Rapczak explained that the release of the Genesis expansions was partially due to the unexpected market success of Extinction and the flavor pass, and partially due to his belief that the storyline of ARK could be expanded upon.[47]
Sequel and spin-offs [edit]
Two spin-off games developed by Snail Games' Peacock Studio and Snail Games United states, respectively, were released in March 2018: Ark Park, a virtual reality game, and PixARK, a sandbox survival game.[48] [49]
A sequel, Ark Two, was announced at The Game Awards 2020. The game will star Vin Diesel fuel.[fifty]
Animated serial [edit]
An animated series based on the games was appear at The Game Awards 2020. It volition feature Madeleine Madden, Michelle Yeoh, Gerard Butler, Jeffrey Wright, David Tennant, Zahn McClarnon, Devery Jacobs, Ragga Ragnars, Elliot Page, Karl Urban, Malcolm McDowell, Deborah Mailman, Juliet Mills, Alan Tudyk, Ron Yuan, Russell Crowe and Vin Diesel fuel.[51]
Notes [edit]
- ^ Boosted piece of work by Instinct Games, Efecto Studios, and Virtual Basement[1]
References [edit]
- ^ a b Hillier, Brenna (June 25, 2015). "ARK: Survival Evolved dev forks out $100 to exploit-reporting player". VG247. videogaming247 Ltd. Archived from the original on October 25, 2021. Retrieved Oct 25, 2021.
- ^ Linneman, John (December 13, 2018). "Ark: Survival Evolved on Switch is cut dorsum to the absolute barebones". Eurogamer . Retrieved February ii, 2021.
- ^ a b c d e "Fight for Life in Studio Wildcard's ARK: Survival Evolved". Xbox Wire. Xbox. Microsoft. May xv, 2015. Archived from the original on May 17, 2015. Retrieved May 18, 2015.
- ^ Rapczak 2015, 20:xx
- ^ a b c d Karunakaran, Jathiesh (May 12, 2015). "Frequently Asked Questions". Steam. Valve. Archived from the original on June 3, 2015. Retrieved June 3, 2015.
- ^ Rapczak 2015, 36:27
- ^ a b c Rapczak, Jesse (May 11, 2015). "Ride dinosaurs in ARK: Survival Evolved, coming presently to PS4". PlayStation Blog. Sony Computer Entertainment. Archived from the original on May 15, 2015. Retrieved June 3, 2015.
- ^ Rapczak 2015, 41:02
- ^ Rapczak 2015, 31:31
- ^ Rapczak 2015, 31:51
- ^ Rapczak 2015, vii:38
- ^ a b c d "Ark: Survival Evolved Available Now for Mac and Linux on Steam Early Access" (Press release). Seattle, Washington: Studio Wildcard. July i, 2015. Archived from the original on July 4, 2015. Retrieved July 3, 2015.
- ^ Makuch, Eddie (May 11, 2015). "Xbox One, PS4, PC Getting Open-Earth Dinosaur Survival Game: Jurassic Park meets DayZ". GameSpot . Retrieved April 20, 2018.
- ^ Rapczak 2015, 38:59
- ^ a b "Ark: Survival Evolved – A New Breed of Open-World Dinosaur Run a risk is Coming" (Press release). Seattle, Washington: Studio Wildcard. May 11, 2015. Archived from the original on May 31, 2015.
- ^ Makuch, Eddie (June 10, 2015). "Crawly-Looking Dino Game, Which Isn't Even Done, Has Already Generated $10 Million". GameSpot . Retrieved April xx, 2018.
- ^ McCaffrey, Ryan (December 9, 2015). "Ark: Survival Evolved Xbox Ane Footage and Early Access Details". IGN. Ziff Davis. Archived from the original on December 11, 2015. Retrieved December 10, 2015.
- ^ a b Yin-Poole, Wesley (November 30, 2016). "Ark: Survival Evolved finally has a PS4 release appointment". Eurogamer. Gamer Network. Archived from the original on December 1, 2016. Retrieved Dec 1, 2016.
- ^ a b Makuch, Eddie (Apr 22, 2016). "Dino Game Ark Passes New Sales Milestone on Xbox One and PC, Full Release Delayed". GameSpot. CBS Interactive. Archived from the original on Apr 25, 2016. Retrieved Apr 24, 2016.
- ^ "Community Crisis 98: Golden Master Edition". survivetheark.com . Retrieved July xxx, 2017.
- ^ Oxford, Nadia (June seven, 2018). "Ark: Survival Evolved Comes to Mobile Adjacent Week as a F2P Game". USgamer. Gamer Network. Archived from the original on July 5, 2019. Retrieved June eight, 2018.
- ^ "ARK: Survival Evolved for Switch launches November 30". Gematsu. October 26, 2018. Retrieved October 26, 2018.
- ^ Erskine, Donovan (October 21, 2020). "Google Stadia reveals solar day 2 lineup of demos". Shacknews. Gamerhub. Archived from the original on October 21, 2020. Retrieved October 22, 2020.
- ^ Kennedy, Tracie (September 1, 2021). "Ark: Survival Evolved is At present Bachelor on Stadia With PC Crossplay" (Printing release). Redmond, Washington. Reverb Communications. Retrieved September 2, 2021.
- ^ Romano, Sal (October 27, 2020). "ARK: Survival Evolved – Xbox Series X enhancement update now bachelor". Gematsu. Archived from the original on October 28, 2020. Retrieved October 29, 2020.
- ^ a b O'Conner, Alice (August two, 2016). "Mod Me Upward! Ark: Survival Of The Fittest No Longer F2P". Stone, Paper, Shotgun . Retrieved Baronial 3, 2016.
- ^ Morrison, Angus (March 16, 2016). "Ark: Survival of the Fittest becomes costless standalone with greenbacks prizes". PC Gamer. Future plc. Archived from the original on March xviii, 2016. Retrieved March 17, 2016.
- ^ Yin-Poole, Wesley (August 3, 2016). "Ark dev folds Survival of the Fittest back into Survival Evolved". Eurogamer . Retrieved August three, 2016.
- ^ "Customs Crunch 174: Introducing... Classic PvP!". Retrieved May 22, 2019.
- ^ "ARK: Survival Evolved Pounded With Negative Reviews Afterward Releasing Paid Early Admission DLC". Game Revolution. September 2, 2016. Retrieved November three, 2016.
- ^ "ARK: Aberration Expansion Pack!". ARK – Official Customs Forums . Retrieved Baronial 27, 2018.
- ^ "ARK: Extinction - Expansion Pack on Steam". store.steampowered.com . Retrieved February 18, 2021.
- ^ "ARK: Genesis Season Pass on Steam". store.steampowered.com . Retrieved February 18, 2021.
- ^ "ARK: Genesis - Role 2 Expansion Pack!". ARK: Survival Evolved YouTube channel . Retrieved June iii, 2021.
- ^ a b "ARK: Survival Evolved for PC Reviews". Metacritic. Retrieved Dec eight, 2017.
- ^ a b "ARK: Survival Evolved for PlayStation four Reviews". Metacritic. Retrieved December eight, 2017.
- ^ a b "ARK: Survival Evolved for Xbox 1 Reviews". Metacritic. Retrieved Dec 8, 2017.
- ^ "ARK: Survival Evolved for Switch Reviews". Metacritic. Retrieved December 8, 2017.
- ^ Peterson, Joel (September 15, 2017). "Review: ARK: Survival Evolved". Destructoid. Retrieved December viii, 2017.
- ^ a b Todd, Brett (September 13, 2017). "ARK: Survival Evolved Review". GameSpot. Retrieved December 8, 2017.
- ^ a b Hafer, TJ (September 1, 2017). "ARK: Survival Evolved Review". IGN. Retrieved Dec 8, 2017.
- ^ a b Birnbaum, Ian (Nov one, 2017). "Ark: Survival Evolved review". PC Gamer. Retrieved November 8, 2017.
- ^ Williams, Mike (December v, 2018). "Ark: Survival Evolved on Switch: Is it Really a Disaster?". United states Gamer . Retrieved January 31, 2019.
- ^ Linneman, John (December xiii, 2018). "Ark: Survival Evolved on Switch is cut back to the absolute barebones". Eurogamer . Retrieved January 31, 2019.
- ^ Minotti, Mike (February 10, 2017). "Conan Exiles hits 320,000 sold subsequently ane week on Steam Early Access". Venture Beat . Retrieved February 10, 2017.
- ^ Calvin, Alex (August 4, 2016). "Ark: Survival Evolved hits 5.5m on PC and Xbox One". MCV . Retrieved Feb 10, 2017.
- ^ Batchelor, James (August 16, 2019). "How Ark: Survival Evolved "cruel into sustainable revenue" without skins or boodle boxes". gameindustry.biz . Retrieved May 24, 2021.
- ^ Nunnele, Stephany (December 16, 2016). "Ark Park lets you encounter over 100 creatures of Ark: Survival Evolved without the inherent danger". VG247.
- ^ Woods, Austin (Jan 26, 2018). "PixARK is a voxel-based spinoff of Ark: Survival Evolved". PC Gamer.
- ^ Hall, Charlie (December x, 2020). "Ark 2 has Vin Diesel fuel killing dinosaurs". Retrieved December 11, 2020 – via Polygon.com.
- ^ Del Rosario, Alexandra (December 11, 2020). "'Ark: The Animated Series': Vin Diesel, Michelle Yeoh & Elliot Page Amongst Phonation Cast Members In New Video Game-Inspired Evidence".
External links [edit]
- Official website
- Rapczak, Jesse (May 11, 2015). "Ark: Survival Evolved. Interview with Jesse Rapczak" (Interview). Interviewed by Lirik. Archived from the original on June 7, 2015. Retrieved May 14, 2015.
Source: https://en.wikipedia.org/wiki/Ark:_Survival_Evolved
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